
2018 · Fantasy
Tower of Mages
As long as there has been magic, there have been Mages' Towers. Three scatterbrained wizards build a dilapidated tower in wild curves to gather elemental energy, convert it into valuable spells, and predict and manipulate the spell market. In this solo dice game, three standard dice determine the order in which actions are taken as players count through the tower segments already built. Element values rise and fall during the game. Players build high-value rooms, destroy negatively valued rooms, cap towers to score them early, and gain rerolls to adjust market outcomes. A PDF, three standard dice, and a pencil are required.
- Players
- 1
- Playing time
- 15 min
- Age
- 10+
- Complexity
- 2 / 5
Print & PlaySolo / Solitaire GameLine DrawingDice Rolling
About the game
- Design
- Art
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 30m
- Average play
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Game facts (players, playing time, age, credits) from BoardGameGeek.