Twilight Encounters

1990 · Sourcebook (rules/options to enhance play)

Twilight Encounters

A boxed supplement for a post-apocalyptic military roleplaying game, providing ready-to-use encounters for the referee. It includes a 48-page rules booklet, four encounter portfolios, six encounter cards, two full-color tactical maps, and playing markers. The revised and expanded combat system introduces updated second-edition rules and supports a wider range of random encounters. Tactical maps and markers help organize and resolve combat during play.

Players
0
Complexity
2 / 5
Accessory (dice, maps, screens, cards)Scenario / Adventure / ModuleLifepath Character Generation (Character starts at birth)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.