
2007 · Wargame
Twilight of the Ottomans: World War I in the Middle East
The Great War in the Middle East, 1914–18. One player commands Ottoman and other Central Power forces, while the other directs the Allied contingents. Players pursue strategic objectives across a large map covering the Middle East and Caucasus, using infantry, cavalry, expeditionary forces, mechanized units, air and naval units, guerrillas, and historical personalities. Supply affects movement and combat. Victory points are central to play: players gain them by achieving objectives, lose them through combat losses, and may spend them to obtain reinforcements and take other actions. The game includes early-war and late-war scenarios, as well as a full campaign covering the conflict.
- Players
- 2
- Playing time
- 360 min
- Age
- 12+
- Complexity
- 2.9 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.