
2019 · Core Rules (min needed to play)
Two-Fisted Tales (2nd Ed)
A pulp adventure roleplaying game set in the classic era of cliffhangers, hardboiled mysteries, masked vigilantes, mad scientists, and exotic expeditions. Players create larger-than-life heroes using customizable templates, selecting from archetypes such as detectives, magicians, scientists, pirates, and barbarians, with options for gadgets, mystical arts, spells, animal affinities, and superpowers. The game supports different power levels, from grounded action to fantastic exploits. Gamemaster guidance covers adventure hooks, locations, villains, hazards, and monsters for stories involving shootouts, daring escapes, murder mysteries, and other serialized action. Play requires two or more ten-sided dice and a standard deck of playing cards.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
