Two-Hand Path

2024 · Core Rules (min needed to play)

Two-Hand Path

A mage searches the cursed ruins of a post-fall city, exploring ghoul-infested supermarkets and subway tunnels left behind by a supernatural war. Combat uses a polyhedral Yahtzee-style system in which players roll dice and assemble precise spell combinations to defeat enemies. Push-your-luck decisions shape each encounter, while progression is recorded directly on the character’s hands through rings, bracelets, tattoos, and scars, creating a unique character sheet for each game.

Players
0
Solo Play ResourceGM-less (No gamemaster needed to play)Dice (Various)Roll and keep (4k2 means roll 4 and keep 2)

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Game facts (players, playing time, age, credits) from BoardGameGeek.