
Two-Hand Path
A mage searches the cursed ruins of a post-fall city, exploring ghoul-infested supermarkets and subway tunnels left behind by a supernatural war. Combat uses a polyhedral dice system in which players assemble precise spell combinations to defeat foes, make difficult choices, and push their luck. Character progression is recorded directly on the mage’s hands by drawing rings, bracelets, tattoos, and scars, giving each character sheet a unique appearance.
- Players
- 0
GM-less (No gamemaster needed to play)Dice (Various)Roll and keep (4k2 means roll 4 and keep 2)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.

