Tyler Sigman's Crows

2018 · Fantasy

Tyler Sigman's Crows

Players take the role of Outcast Mages laying tiles to shape an evolving map and attract crows to their personal totem. Tiles create terrain and affect crow movement; placing shiny objects and arranging mana sources draws flocks toward a player’s area. Crows that gather can form groups that score points, then disperse across the board, altering opportunities for future turns. The game focuses on tactical tile placement, managing flock patterns, and responding to a changing layout as players compete for the most mana-rich collections.

Players
1–4 best 4
Playing time
15–45 min
Age
10+
Complexity
1.9 / 5
AnimalsGrid MovementMap AdditionTile Placement

Game facts (players, playing time, age, credits) from BoardGameGeek.