
2014 · Core Rules (min needed to play)
Upir Gaunt
A story roleplaying game about vampires awakening after ages of slumber into a world shaped by technology, splendor, and human listlessness. Players portray anachronistic vampires struggling with hunger, isolation, and the choice to cooperate or compete for power. The game uses vignettes, interrogations, interludes, and ensembles to develop a dramatic story. It requires no preparation and supports three or more players, with longer sessions for larger groups.
Description Based (Narrative more so than Dice)Action Table (table determines action outcomes)Cards (Standard French-suited deck)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
