U.S. Telegraph

2018 · Economic

U.S. Telegraph

Players develop their own 19th-century American city to take part in building the transcontinental telegraph. Each round, players bid for and acquire plots of land, then place building tiles and workers to improve those plots and lower their costs. Economic management and spatial placement drive decisions as players balance acquiring cheap plots, upgrading property, and positioning to score points. The game resolves through a sequence of auctions and tile placement, with final scoring based on developed plots and achieved objectives.

Players
2–4 best 2
Playing time
45–60 min
Age
10+
Complexity
1.7 / 5
7.7 on Ludoyafrom $42.95American WestTerritory BuildingModular BoardHexagon GridNetwork and Route Building

On Ludoya's tables

Full stats in Ludoya
34
Plays logged
42
Players
44m 7s
Average play
23
In collections
3
On wishlists

7.7/10

from 9 Ludoya reviews

  • Panos9.0

    Nice thinky route building game. The game really shines with just 2 players, although I would also happily play with 3.

    Played it 5 times

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Game facts (players, playing time, age, credits) from BoardGameGeek.