Vampyrjakten

2014 · Horror

Vampyrjakten

Players sneak into Count Dracula’s castle and search for a torch and a key to escape while avoiding being bitten. Each player rolls and moves their piece, then Count Dracula moves toward the other players. A player reached by Dracula is bitten, becomes a vampire, and begins hunting the remaining players. The game ends when a player escapes first or the last human player is bitten.

Players
2–6 best 4
Age
5+
Complexity
1.3 / 5
Children's GameRoll / Spin and Move

About the game

Game facts (players, playing time, age, credits) from BoardGameGeek.