Ghost Fightin' Treasure Hunters

2013 · Horror

Ghost Fightin' Treasure Hunters

Players explore an eerie mansion to recover eight hidden jewels while the number of ghosts in the house grows. Each turn players roll dice to move a pawn, possibly trigger the appearance of a new ghost, pick up treasure by ending movement on a jewel space, and resolve combats by rolling a fight die to remove ghosts. Rooms that accumulate three ghosts become hauntings that require at least two hunters to battle. The team wins by collecting all jewels and exiting the house together; they lose if six hauntings appear before escape.

Players
2–4 best 4
Playing time
30 min
Age
8+
Complexity
1.6 / 5
7.2 on LudoyaFantasyAdventureDice RollingCooperative GameRoll / Spin and Move

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Full stats in Ludoya
227
Plays logged
115
Players
29m 8s
Average play
59
In collections
10
On wishlists

7.2/10

from 26 Ludoya reviews

  • Garfield8.0

    Great coop game with nice components. [c] Theme: ★★★★★ <!-- size 7]Very good ghost theme --> Gameplay: ★★★☆☆ <!-- size 7]Gather diamonds and combat ghosts --> Interaction: ★★★★☆ <!-- size 7]Coop --> Artwork: ★★★★★ <!-- size 7]Very nice --> Luck: ★★★★☆ <!-- size 7]Dice rolling, random cards --> Strategy: ★★★☆☆ <!-- size 7]Play together, pay attention --> Components: ★★★★★ <!-- size 7]Great --> Play duration: ★★★★★ <!-- size 7]Perfect --> Easy to teach: ★★★★☆ <!-- size 7]Easy --> Rules quality: ★★★★★ <!-- size 7]Perfect --> Setup time: ★★★★★ <!-- size 7]Very fast --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★★★☆☆ <!-- size 7]Different modes, randomness --> [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.