Vision (Witchdom / Fusion)

Vision (Witchdom / Fusion)

A Danish role-playing system developed and refined throughout the 1990s. It supports two settings: a fantasy implementation known as Witchdom and a dark-future implementation known as Fusion, which later developed into a commercial game. Scenarios using the system were run at major conventions in 1992, 1993, and 1996. The core rules were apparently never formally published.

Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.