Volldampf

2001 · Trains

Volldampf

In early 20th-century Germany, players compete to build efficient rail networks for transporting goods. They borrow money to bid for turn order, lay track, and move goods, then pay interest on their bonds at the end of each turn. Careful financial planning is required, as players who cannot meet their obligations lose some of their cash.

Players
2–6 best 4
Playing time
90 min
Age
12+
Complexity
2.8 / 5
8 on LudoyaTile PlacementPick-up and DeliverAuction / Bidding

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Players

8.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.