WarCraft: The Board Game

2003 · Fantasy

WarCraft: The Board Game

Players command one of four fantasy factions and compete to harvest gold and lumber, expand their settlements, and field armies across a modular map. Each round players move units, collect resources with workers, deploy units built on previous turns, and spend resources on new units, buildings, and outposts. Combat and events trigger draws from faction-specific Experience decks that provide one-time effects. Games end when a player eliminates opponents or reaches the victory-point threshold; cooperative team play with two factions per side is also supported.

Players
2–4 best 4
Playing time
120 min
Age
12+
Complexity
2.8 / 5
5.5 on LudoyaFightingCity BuildingVariable Player PowersDice RollingTeam-Based Game

On Ludoya's tables

Full stats in Ludoya
6
Plays logged
9
Players
2h
Average play
16
In collections

5.5/10

from 8 Ludoya reviews

  • Tom5.9

    Dice Tower Reviews: Warcraft: The Boardgame

  • David Arribas3.5

    He tenido el dudoso placer de jugar dos partidas, solo es interesante la ilustración de la caja y que la gente se compra el juego por el título, por lo demás es de lo mas aburrido y descompensado.

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Game facts (players, playing time, age, credits) from BoardGameGeek.