
2007 · Fantasy
Warrior Knights: Crown and Glory
This expansion adds new strategic options and components for players vying for control of a fractured realm. It introduces over 200 cards that expand actions, introduce garrisons and town levies, add specialized mercenaries and mercenary nobles, and enlarge the Fate deck for larger battles and additional combat and Fate outcomes. Players gain new mobility and defensive tools, a new resource type, and Mission cards that offer alternative victory paths. The rules include mechanics for becoming monarch and attempting to retain the crown, giving barons more ways to consolidate power and influence across the board.
- Players
- 2–6 best 5
- Playing time
- 120–240 min
- Age
- 12+
- Complexity
- 3.4 / 5
Expansion for Base-gamePoliticalGrid MovementBetting and BluffingAuction / Bidding
About the game
- Design
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 3
- In collections
- 1
- Pre-ordered
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
