Welcome To...: Easter Egg Hunt & Doomsday Thematic Neighborhoods

2019 · Expansion for Base-game

Welcome To...: Easter Egg Hunt & Doomsday Thematic Neighborhoods

Design a 1950s neighborhood while collecting Easter eggs for points or building houses with bunkers to save residents from impending nuclear destruction. In the solo mode, compete against an architect from AAA.

Players
1–50 best 4
Playing time
25 min
Age
10+
Complexity
1.9 / 5
6.4 on Ludoyafrom $11.19City BuildingPaper-and-PencilSimultaneous Action SelectionBingo

Where to buy it

Shop prices and second-hand copies, checked every day.

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On Ludoya's tables

Full stats in Ludoya
10
Plays logged
14
Players
16m 15s
Average play
23
In collections
1
On wishlists

6.4/10

from 3 Ludoya reviews

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Which house numbers let me collect Easter eggs, and how many do they get?

Use numbers with loops: 0, 6, 8, 9, 10, and 16. If the number is right for the house, 6, 9, and 16 collect 1 egg; 0, 8, and 10 can collect up to 2 eggs (page 1).

How many eggs do I need to score points?

At the end of the game, 6, 10, 14, or 18 eggs score 5, 10, 20, or 35 points, respectively (page 1).

What number do I write in a bunker, and how does its capacity work?

Whenever you write a number on a house with a bunker, write the same number in the bunker; that number is its maximum capacity (page 1).

How do bunkers score, and can I score for having the smallest capacity?

At game end, total the capacity of your bunkers separately for each street; you score 10 points for each street where your capacity is the largest. Alternatively, you can score 10 points by having the lowest total capacity across all your bunkers (page 1).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.