Why

1958 · Movies / TV / Radio theme

Why

Six guests take shelter in a haunted house during a storm and are murdered. Determine which guest was killed, by what means, and why. Players move through the house, collecting and discarding cards while building pictures of the guests, weapons, and Alfred Hitchcock. Cards are placed face down on the Lawn and can later be recovered by memory, or claimed from other players through accusations. The first player to assemble a ghost, weapon, and motive—or Alfred Hitchcock with “It’s a Mystery to Me”—wins.

Players
2–4 best 4
Playing time
45 min
Age
12+
Complexity
1.2 / 5
Murder / MysteryMemoryRoll / Spin and MoveSet CollectionTrading

About the game

Game facts (players, playing time, age, credits) from BoardGameGeek.