
2011 · Core Rules (min needed to play)
Wilderness of Mirrors 002 Edition
A spy roleplaying game built around the conventions of espionage fiction. Players create intelligence reports that establish mission parameters, portray capable agents without relying on levels, skills, or feats, and manage trust as betrayals and compromised security become part of play. The mechanics support planning, deception, and shifting loyalties, and can be used as a standalone system or added to another game system.
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
