Wilderness War

2001 · Wargame

Wilderness War

Card-driven, point-to-point wargame simulating the French and Indian War in North America, 1755–1760. Players command French or British forces across a map from Northern Virginia to Canada, maneuvering troops, building and besieging forts, recruiting Indian allies, raiding enemy frontiers and conducting amphibious or continental operations. A single deck of strategy cards drives campaigns, events and personalities, while differing national strengths shape play: irregular, raiding French early pressure versus numerically superior British regulars and provincials aiming for sieges and pitched battles. Gameplay balances regional action and strategic events tied to European politics and naval outcomes, with fortunes shifting as the war progresses.

Players
1–2 best 2
Playing time
180 min
Age
12+
Complexity
3.3 / 5
8.6 on LudoyaAmerican Indian WarsAge of ReasonCampaign / Battle Card DrivenDice RollingPoint to Point Movement

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Full stats in Ludoya
10
Plays logged
7
Players
3h
Average play
10
In collections
4
On wishlists

8.6/10

from 5 Ludoya reviews

  • Fun10.0
  • Interaction10.0
  • Replayability10.0
  • Uniqueness6.0
  • Looks8.0
  • Accessibility6.0
  • Ricardo Vázquez8.7

    Wargame, CDG, de punto a punto. Temática atractiva. Duración contenida y dificultad no muy alta. Lo tiene todo.

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Game facts (players, playing time, age, credits) from BoardGameGeek.