Wise and Otherwise

1997 · Bluffing

Wise and Otherwise

Can you complete an old proverb from around the world? One player reads the first half of a saying and names its country of origin, while everyone else secretly invents a convincing ending. The submitted endings are shuffled and read aloud, and players vote for the one they believe is authentic. Points are awarded when others choose an invented ending and for identifying the real one. The game includes 2,500 sayings from many countries, with creative wordplay and attention to dialect helping improvised answers sound genuine.

Players
2–6 best 6
Playing time
45 min
Age
12+
Complexity
1.5 / 5
Party GameWord GamePaper-and-PencilVotingSimultaneous Action Selection

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Full stats in Ludoya
1
Plays logged
7
Players
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.