
2026 · Novel-based
Wonderland's War: Caterpillar & White Queen Expansion
Two new factions enter the conflict: a smoke-wielding Caterpillar who uses a hookah-based bewilder mechanic to disrupt opponents, and a White Queen who fields chess-piece units that shape strong opening plays. A modular forge track is drafted at setup to create varied strategic paths, influencing endgame scoring and the resources and upgrades available during play. The expansion adds twelve new Wonderlandian units and a set of Ally cards to expand army composition and tactics. A solo mode lets one player face an automated Rival defined by selectable abilities and difficulty, using a Tactics deck to drive the Rival’s actions.
- Players
- 1–5 best 5
- Playing time
- 45–125 min
- Age
- 13+
About the game
- Publisher
Expansion for
See them in LudoyaWhere to buy it
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Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Can I take a Smoke action for my first draw in a battle?
No. Your first bag pull in each battle must be a chip, so you cannot use a Smoke action for that draw—including the White Queen’s opening draw. (pp. 4–5)
Do Smoke actions count as chips, or go on my Active track?
No. Smoke actions replace a chip draw, but Smoke itself is not a chip and is not placed on your Active track. Pay Smoke tokens equal to the number of fingers for the chosen action; spent tokens return to the supply. (p. 4)
Can I Snuff a Madness chip or a Chased chip?
No. Madness chips cannot be Snuffed and resolve normally, and a Chased chip cannot be Snuffed either. Snuffing other players’ non-Madness chips exhausts them, removing their strength and abilities. (p. 4)
Do the White Queen’s chess pieces count as supporters, and does her Leader count as a chess piece?
Chess pieces count as units, but not as supporters; the White Queen’s Leader does count as a chess piece. The Queen herself is not available to place during the Tea Party and is placed normally at its end. (p. 5)
How does the White Queen’s opening battle step work?
If she has chess pieces in the region at the start of battle, she draws one chip per chess piece, then chooses one drawn chip to play before her opponents. She loses no units to Madness chips drawn or played during this step, though played Madness chips still go on her Madness track. (p. 5)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
