Wonderland's War

2022 · Fantasy

Wonderland's War

Players take the roles of faction leaders invited to the Hatter’s tea party as Wonderland fractures and madness drains from its inhabitants. Around the table, players draft cards by moving and taking tea and cake, using selections to recruit Wonderlandians, build towers, upgrade their leader, and collect shard and region bonuses. When the tea plates are cleared, drafted forces enter tactical battles in familiar Wonderland locations; combat, set collection, quests, and avoidance of Madness chips shape outcomes. After each battle players regroup at the tea party and repeat the cycle for three rounds, with the highest-scoring faction declared the winner.

Players
2–5 best 4
Playing time
45–125 min
Age
13+
Complexity
3.1 / 5
8.2 on LudoyaNovel-basedVariable Player PowersArea Majority / InfluenceDice Rolling

On Ludoya's tables

Full stats in Ludoya
401
Plays logged
705
Players
2h 56m
Average play
134
In collections
58
On wishlists
5
Pre-ordered

8.2/10

from 67 Ludoya reviews

  • gcasasf10.0

    The artwork and the idea behind this game is just incredible.

    First impressions · 2 plays

  • Garfield10.0

    #42 Bag building with area control, I love these mechanisms! Beautiful artwork and components. [c] Theme: ★★☆☆☆ <!-- size 7]It's quite abstract --> Gameplay: ★★★★☆ <!-- size 7]I love to draw chips out of the bag --> Interaction: ★★★★★ <!-- size 7]Area control --> Artwork: ★★★★★ <!-- size 7]Beautiful --> Luck: ★★★★☆ <!-- size 7]Random drawing from your bag --> Strategy: ★★★☆☆ <!-- size 7]With what you fill your bag and area control --> Components: ★★★★★ <!-- size 7]Kickstarter components are amazing --> Play duration: ★☆☆☆☆ <!-- size 7]Wow, we had 3 hours to finish! --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (30min) --> Rules quality: <!-- size 7]not read --> Setup time: <!-- size 7]was not there --> No downtime: ★★★☆☆ <!-- size 7]Little downtime --> Replay value: ★★★★☆ <!-- size 7]Different chips and heroes --> [/c]

    No plays logged

  • Guillermo Rodríguez9.0

    2–5 Players Best 4 45–125 Min Playing Time Age: 13+ Weight: 3.03 / 5

    First impressions · 2 plays

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When I take a Tea Party card, do its effects happen right away or later?

Effects are applied immediately when you take the card — you gain its rewards (and suffer penalties) in any order you choose, and place any Supporters immediately (see p.7–8; FAQ note p.22).

If I draw a Madness chip during a Battle, what exactly happens and can I stop it?

You do not advance on the Battle track, you lose the indicated units, and you place the Madness chip on your Madness track; Madness and busting are always resolved first. You may block a Madness chip by using an active Shield token, which returns the Madness to your bag and flips the Shield (see p.12–13).

How do Jabberwock Poison chips work — do they act like Madness or stay in the bag?

When drawn a Poison chip makes you lose 1 unit and is then returned to the Jabberwock (not to the Madness track); Poison can be blocked with a Shield (if blocked it returns to your bag). The Jabberwock has a limited number of Poison chips (players+2) so they may be unavailable (see p.10; glossary/FAQ p.22).

When does the Tea Party end and what happens to Madness and Shards at that time?

The Tea Party ends once every player has taken 4 Tea Party cards and placed their Leader into a Region; at the end every player gains 1 Madness chip to their bag, the player(s) with the most Shards gain 1 additional Madness chip and then discard half their Shards (rounded up) (see p.7).

Can I place a Wager on a Battle I'm not participating in, and what do I gain or lose?

Yes — if you have no units in a Battle you may place a face-down Wager on the faction you think will win; correct wagers gain any one weak Ally chip, incorrect wagers give you 1 Shard, and wagers have no effect in a tie (see p.12; resolve on p.15).

How are Shard tokens counted in final scoring?

In final scoring you subtract 1 VP for each Shard token you hold (after adding base VP, castles, and quest points) (see p.15).

Official score sheet

Wonderland's War score sheet

Every scoring category, from the Ludoya kit. On your phone the totals add up by themselves.

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.