You Gotta Have Character

2006 · Sourcebook (rules/options to enhance play)

You Gotta Have Character

A character reference book featuring nearly two dozen intriguing historical figures for use as non-player characters in roleplaying campaigns. The collection includes heroes and villains, warriors and pacifists, artists and barbarians, and wise men and fools, providing varied personalities and backgrounds for game settings.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.