Crisis of Faith, or, When Thegns Go Wrong

2005 · Senaryo / Macera / Modül

Crisis of Faith, or, When Thegns Go Wrong

A one-round Living Greyhawk adventure set in the Onnwal region for characters of levels 4–12. As the Free State prepares for a final confrontation with the Scarlet Brotherhood, the characters seek aid from the enduring Dwur of the Headlands and uncover troubles that may threaten the alliance.

Zarlar (çoğunlukla d20)Seviye Tabanlı (XP kazan ve seviye atla)Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.