Designing and Running Adventures

2016 · Kaynak kitap (oyunu geliştirmek için kurallar/seçenekler)

Designing and Running Adventures

A collection of essays on designing and running fantasy role-playing adventures, based on articles from a gaming blog and revised for print. The material focuses on adventure structure, using random tables, encounter design, challenge balance, campaign themes, and practical game-mastering concerns. Examples draw on the Dungeon Crawl Classics system, while the underlying principles can be adapted to other role-playing games. The volume also includes discussion of monsters and the role of adventuring characters in the game world.

Oyuncular
0
Irk tabanlı (oyuncu ırkı/türü oyun akışını etkiler)Zarlar (çeşitli)Seviye Tabanlı (XP kazan ve seviye atla)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.