GIPF

1996 · Soyut Strateji

GIPF

Players take turns placing a neutral piece on the board, aiming to create rows of four or more. When a player forms a qualifying row, they remove that row and may capture opponent pieces that extend it, changing the board state and opening new tactical possibilities. The objective is to cycle pieces through play and capture opponent material until the opponent has no pieces left to introduce. The game supports modular expansion through additional pieces that can alter interactions between plays in linked games.

Oyuncular
2
Oyun süresi
30–60 dk
Yaş
9+
Karmaşıklık
2,7 / 5

Ludoya masalarında

Ludoya'da tüm istatistikler
58
Kaydedilen oyunlar
27
Oyuncular
29m 3s
Ortalama oyun
20
Koleksiyonlarda
3
İstek listelerinde

6,9/10

10 Ludoya incelemesinden

  • Robert Bowlds6,0

    Hate to rate this so low, but it just felt futzy to me. Game was drawn out...way too long. Felt too much like chess but I would play chess if I wanted that style of game. Chess is superior.

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  • Alexandre MATHIS6,0

    Le premier de la série, on préfère pourtant le trio Dvonn, Yinsh et Zertz. Le dernier arrivé, Lyngkt est très sympa aussi (malgré ses couleurs moches).

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