Gray's Journal

1999 · Kaynak kitap (oyunu geliştirmek için kurallar/seçenekler)

Gray's Journal

A collection of fiction, adventures, settings, and game resources for the Maelstrom RPG. Four stories introduce the world and provide material for play, while three scenarios feature a traveling circus, storm pirates, and airship murders. New realms include the warring city of New Geregon and the pirate island of Keep Tain. The book also presents Gift Affinities, gadgets such as Steam Tanks and the Kael Siphon, and the Story Bones rules, a basic version of the Story Engine.

Açıklama Tabanlı (zar yerine daha çok anlatıya dayanır)Zarlar (çeşitli)

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