Grimm Evidence

2005 · Senaryo / Macera / Modül

Grimm Evidence

Adventurers await a meeting with Melton Daderhoff and potential clients in the offices of the Fraternity of Venturers. While the firm maintains a professional appearance, questions arise about its interest in the group—and the lion growling behind a nearby door. This scenario is provided as a 39-page PDF, with a separate 14-page PDF containing printable player certificates.

Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Sınıf Tabanlı (Pilot, Büyücü, Bilim İnsanı, vb.)Zarlar (çoğunlukla d20)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.