Grimrock Isle

1992 · Senaryo / Macera / Modül

Grimrock Isle

Players travel to Dove’s Bay, Maine, to investigate a supposedly haunted house and uncover a threat tied to the Cthulhu Mythos. The adventure supports solo play through a main investigation and five branching sub-adventures, or group play with rules for handling separated characters. A campaign framework links this scenario with three additional adventures, providing an extended investigation in Dove’s Bay. More than 30 handouts support the scenarios and help present their clues, locations, and characters.

Yetenek Tabanlı (yetenek satın alma veya kazanma)Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Rastgele özellik oluşturma (karakter oluşturma sırasında)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.