GURPS Steampunk

2000 · Kaynak kitap (oyunu geliştirmek için kurallar/seçenekler)

GURPS Steampunk

A sourcebook for campaigns set in an alternate 19th century shaped by steam technology, scientific discovery, and high adventure. It covers the era’s history, geography, politics, customs, weapons, warfare, and technologies, along with inventions such as power plants, vehicles, analytical engines, and airships. The book adds rules for weird sciences, including etheric physics and psychical research, as well as new advantages, disadvantages, skills, and character templates. It also provides campaign seeds for alternate worlds involving exploration, rival powers, Martian expeditions, and struggles against mechanized or subterranean threats.

Yetenek Tabanlı (yetenek satın alma veya kazanma)Puan Tabanlı (yetenekler, güçler vb. elde etmek için puan dağıtma)Zarlar (çoğunlukla d6)

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