How to Be a GURPS GM

2014 · Kaynak kitap (oyunu geliştirmek için kurallar/seçenekler)

How to Be a GURPS GM

This roleplaying supplement guides players and Game Masters through the fundamentals of running a GURPS campaign. It covers character creation, fantasy templates, combat customization, setting preparation, encounter design, and planning a first adventure. Examples follow a group of new players from reading the Basic Set through their first session. The supplement also includes an overview of the Fourth Edition line, recommended resources for eight genres, and rules guidance from the system’s line editor.

Yetenek Tabanlı (yetenek satın alma veya kazanma)Puan Tabanlı (yetenekler, güçler vb. elde etmek için puan dağıtma)Zarlar (çoğunlukla d6)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.