Mind Games

2004 · Senaryo / Macera / Modül

Mind Games

A one-round Living Greyhawk adventure set in Traft City’s Resting Anchor Tavern. The characters are invited to sample Rolf Heiniker’s latest entry in the annual Brewer’s Competition, where they mingle with city aristocrats and other notable guests as the festivities begin. Designed for a 4.5- to 5-hour session and characters of APL 2–12.

Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Sınıf Tabanlı (Pilot, Büyücü, Bilim İnsanı, vb.)Yetenek Tabanlı (yetenek satın alma veya kazanma)

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