Quest for Marvin

1998 · Senaryo / Macera / Modül

Quest for Marvin

During a one-round tournament, players investigate a locker connected to the missing Marvin. Its unusual combination lock has dials marked with red, green, blue, and black letters, but the combination Marvin provided does not work. Players interpret the clues and determine the correct code to continue the search.

Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Seviye Tabanlı (XP kazan ve seviye atla)Sınıf Tabanlı (Pilot, Büyücü, Bilim İnsanı, vb.)

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