Signs and Portents

2006 · Senaryo / Macera / Modül

Signs and Portents

A one-round Living Death campaign adventure for heroes of 5th level and above, set on Gothic Earth in June 1899. The White Rose discovers the secret to defeating Imhotep and gains insight into his wider machinations. The scenario concludes the Amulet series; previous adventures are not required, though they provide useful context. It uses the Masque of the Red Death rules and includes a 56-page scenario with a separate 13-page file of print-and-play handouts.

Zarlar (çoğunlukla d20)Seviye Tabanlı (XP kazan ve seviye atla)Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.