The House That Stands Alone

2010 · Senaryo / Macera / Modül

The House That Stands Alone

Investigators travel to Lonely Puffin Island, a bleak rock in the icy Atlantic, to uncover the dark history of an old lighthouse. There they encounter restless dead and an ancient secret linked to something that fell from the depths of space. This monograph contains five adventures that can be played as a connected campaign or run as standalone scenarios, with minor adjustments. Each adventure allows the Keeper flexibility in shaping the investigation and its outcome.

Yetenek Tabanlı (yetenek satın alma veya kazanma)Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Rastgele özellik oluşturma (karakter oluşturma sırasında)

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