The Sea Witch

2001 · Senaryo / Macera / Modül

The Sea Witch

This mini-adventure takes place at a lighthouse on a remote coast or near a coastal city. When the light at Old Captain’s Rock goes dark, the nearby fishing villages receive a ransom demand from a sea hag, threatening shipping and the safety of local sailors. The player characters may be asked to deliver the ransom, recover a legendary treasure from a sunken war galley, or confront the hag and restore the lighthouse. The adventure is suitable as a coastal side trek or as part of a longer campaign, and is designed for four 10th-level characters.

Karmaşıklık
3 / 5
Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Zarlar (çoğunlukla d20)Seviye Tabanlı (XP kazan ve seviye atla)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.