What's In My Pocket? Part Deux

2012 · Kaynak kitap (oyunu geliştirmek için kurallar/seçenekler)

What's In My Pocket? Part Deux

A collection of unusual, mostly impractical items for a game master to place in a role-playing campaign. Each object can suggest a history or spark questions from the players, with story seeds offering loose ideas for rumors and further adventures. Magical items include details on their aura, caster level, and construction requirements.

Yetenek Tabanlı (yetenek satın alma veya kazanma)Özellik/İstatistik Tabanlı (STR, CON, PER, vb.)Seviye Tabanlı (XP kazan ve seviye atla)

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.