Dingo's Dreams

2016 · Animals

Dingo's Dreams

Guide a dream animal through a fantastical landscape and be the first to lead it home. Each player arranges a random 5x5 grid of dreamscape tiles and slides an extra animal tile into a row or column each turn, shifting tiles and revealing a new space. Cards determine which tile to flip, while players work toward a pattern that changes each game. The first player to match the required arrangement wins the round. Advanced rules add hazard spaces that the animal must avoid.

Jugadors
2–4 millor amb 4
Durada
20–30 min
Edat
8+
Complexitat
1,1 / 5
2,3 a LudoyaTrencaclosquesFantasiaTauler modularCol·locació de pecesBingo

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18
Partides registrades
29
Jugadors
17m 7s
Partida mitjana
3
En col·leccions
3
En llistes de desitjos

2,3/10

de 3 ressenyes a Ludoya

  • Evan1,6

    In this game, you get a personal grid of tiles and one tile to your hand. A goal card is flipped and players need to try to get their boards to match the pattern. Each turn a tile flips to the pattern matching side, and then players have to take the tile in their hand, and move it into one of the rows, sliding the tiles over and kicking out the tile on the other end, which then becomes your hand for the next turn. In this way, players continue manipulating boards until someone wins. The game is ok, sort of bingoish, but I was having trouble visualizing the pattern on my board. The not acceptable pattern side is a landscape picture, and the acceptable pattern side is an animal, so you'd imagine that would be easy to differentiate, but in fact the tonality of them is quite similar, which made it hard to see one without seeing the other. I think this is going to be a pass for me. :nostar: Art, Iconography and components functional :nostar: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :nostar: Low or mitigatable luck elements :star::star::nostar::nostar::nostar: Raw enjoyment

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