Microworld

2016 · Estratègia abstracta

Microworld

A two-player game of microscopic conflict, with one player controlling a virus and the other controlling antibodies. Players place tiles adjacent to the tile placed by their opponent on the previous turn, collect special tokens, and use them as one-time actions. Points come from surrounding tiles, with additional scoring for having the majority in each area at the end of the game. Eight modular rules alter the gameplay and can be combined in different configurations.

Jugadors
2
Durada
15–20 min
Edat
10+
Complexitat
2 / 5
6,1 a LudoyaTauler modularPoders variables dels jugadorsMajoria/Influència d'àrea

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