101 Mystical Site Qualities (13th Age)

2015 · Suplement (pravidla/možnosti pro vylepšení partie)

101 Mystical Site Qualities (13th Age)

A collection of 101 qualities for creating mystical and enchanted locations in a 13th Age campaign. The options include sites where magical items gain power, magic becomes dead, wild, unstable, or enhanced, and areas governed by particular martial traditions. Evocative locations such as Avatar’s Landing, Endless Summer, and the Fountain of Grit add distinctive themes, benefits, and challenges to encounters at any level.

Založeno na bodech (přidělujte body pro získání dovedností, schopností atd.)Založeno na rysech/aspektech (osobnost ovlivňuje průběh hry)Založeno na atributech/statistikách (STR, CON, PER atd.)

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