Bait that Hook

2026 · Scénář / Dobrodružství / Modul

Bait that Hook

In this adventure, the characters use the Icon of Denial to set a trap for Morg, the goblin who stole the Key to Everything. A high priest of Fetch provides a plan to ensnare the elusive thief, but other parties are also pursuing the same prize. The scenario is designed for expert characters and can be played as part of the Rage of the Goblin King campaign or as a standalone adventure.

Kostky (převážně d6)Založeno na rysech/aspektech (osobnost ovlivňuje průběh hry)Založeno na atributech/statistikách (STR, CON, PER atd.)

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