Circus Abracadbra

1998 · Karetní hra

Circus Abracadbra

Players collect fleas from a traveling flea circus, trying to assemble the best set across ten act colours valued 0–7 points. On a turn, a player either takes one of the face-up cards or flips the deck to add a new face-up card; flipping an action card forces its effect and ends the turn, and flipping a card that matches any face-up colour causes that card to be discarded and the turn to end. Players can play a trio of three cards with the same value for a guaranteed 10 points. Scoring counts only the highest-valued card of each colour, with a 10-point bonus for holding all ten acts. The game ends when the deck is exhausted or someone reveals all ten colours; highest score wins.

Hráči
2–5 nejlépe pro 4
Herní doba
15 min
Věk
6+
Složitost
1,2 / 5
6,9 na Ludoyaod 413,52 KčZvířataOtevřený draftSběr sadRiskuj
74
Zapsané partie
73
Hráči
14m 13s
Průměrná partie
29
Ve sbírkách
8
Na seznamech přání
1
Předobjednáno

6,9/10

z 10 recenzí na Ludoya

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