d100 System

2004 · Základní pravidla (minimálně potřebné ke hraní)

d100 System

A universal roleplaying system built around a single d100 resolution mechanic, supporting fantasy, modern, and other genres. Characters are defined by eight attributes, derived statistics, racial abilities, a career path, and related skills. Attributes can be generated randomly or purchased from a points pool, then modified by species. Combat uses tables to determine fumbles, criticals, and other effects, with rules for a variety of special maneuvers. A developed magic system supports fantasy campaigns, while separate character sheets cover fantasy or generic and modern settings.

Založeno na atributech/statistikách (STR, CON, PER atd.)Založeno na třídách (pilot, čaroděj, vědec atd.)Založeno na rase (rasa/druh hráče ovlivňuje průběh hry)

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