Deadlands: Doomtown

1998 · Budování města

Deadlands: Doomtown

Players control rival outfits vying for influence and control of a frontier boomtown in a Weird West setting. Gameplay alternates through an abstract day: a Lowball gambling phase determines initiative, an upkeep phase collects income and resolves upkeep costs, a High Noon phase handles actions such as moving, recruiting, shopping, trading and initiating conflicts, and a Nightfall phase resets cards and discards daily events. Conflict resolution uses a poker-based mechanic that compares hands rather than simple combat rolls, and the town is developed on the table through Deed cards that represent locations players contest and exploit to gain victory and control points.

Hráči
2–6 nejlépe pro 2
Herní doba
45 min
Věk
10+
Složitost
3 / 5
BojKaretní hraProměnlivé schopnosti hráčůModulární herní plánSpráva ruky
1
Zapsané partie
1
Hráči
1
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