Dice City

2015 · Budování města

Dice City

Players lead rival noble families trying to make their provincial city the new capital after the old one was destroyed. Each turn, dice represent citizens and resources; players place dice on city locations to activate those sites, change dice faces, generate resources, build structures, recruit armies, and fight bandits. Gameplay revolves around dice-crafting—upgrading and rerolling dice faces—resource management, and choosing whether to develop military, civic, or trade buildings to earn influence and votes.

Hráči
1–4 nejlépe pro 2
Herní doba
45–60 min
Věk
14+
Složitost
2 / 5
6,3 na Ludoyaod 873,77 KčKostkyStředověkýHázení kostkamiHra pro jednoho / SolitérUškodit soupeři
34
Zapsané partie
52
Hráči
49m 45s
Průměrná partie
21
Ve sbírkách
4
Na seznamech přání

6,3/10

z 16 recenzí na Ludoya

  • Garfield7,0

    34 Playtested. A simple game where you build up your city and activate abilities with dice. [c] Theme: :star::star::nostar::nostar::nostar: <!-- size 7]Little --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]A little bit repetitive --> Interaction: :star::star::star::nostar::nostar: <!-- size 7]You can attack others buildings or steal resources --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::star::nostar: <!-- size 7]Rolling dice --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]Multiple strategies possible --> Components: :star::star::nostar::nostar::nostar: <!-- size 7]Tokens are not really nice --> Play duration: :star::star::star::star::nostar: <!-- size 7]Very good (for 2 players at least) --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: :star::star::star::star::star: <!-- size 7]Very good --> Setup time: :star::star::star::star::nostar: <!-- size 7]Quite fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]I guess you shouldn't play this with 4 players --> Replay value: :star::star::star::nostar::nostar: <!-- size 7]Different strategies possible, randomness, different buildings --> [/c]

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