GURPS Social Engineering

2011 · Suplement (pravidla/možnosti pro vylepšení partie)

GURPS Social Engineering

This roleplaying supplement expands social interaction rules for campaigns, covering influence skills, social perception, reaction rolls, deception, negotiation, romance, and group interactions. It details how Rank, Status, Reputation, relationships, and social advantages such as Allies, Contacts, Dependents, and Patrons affect play. Additional systems address organizations, infiltration, workplace influence, hostile groups, arrest, imprisonment, brainwashing, rumors, media, advertising, politics, intimidation, riots, taunting, and diplomacy. The rules support both direct encounters and broader efforts to influence individuals, groups, and institutions.

Složitost
4 / 5
Založeno na dovednostech (kupování nebo získávání dovedností)Založeno na bodech (přidělujte body pro získání dovedností, schopností atd.)Kostky (převážně d6)

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