GURPS Steampunk

2000 · Suplement (pravidla/možnosti pro vylepšení partie)

GURPS Steampunk

A sourcebook for campaigns set in an alternate 19th century shaped by steam technology, scientific discovery, and high adventure. It covers the era’s history, geography, politics, customs, weapons, warfare, and technologies, along with inventions such as power plants, vehicles, analytical engines, and airships. The book adds rules for weird sciences, including etheric physics and psychical research, as well as new advantages, disadvantages, skills, and character templates. It also provides campaign seeds for alternate worlds involving exploration, rival powers, Martian expeditions, and struggles against mechanized or subterranean threats.

Založeno na dovednostech (kupování nebo získávání dovedností)Založeno na bodech (přidělujte body pro získání dovedností, schopností atd.)Kostky (převážně d6)

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