HârnMaster

2003 · Základní pravidla (minimálně potřebné ke hraní)

HârnMaster

A character-generation and combat system for adventures in the Hârnic setting. Characters begin with a range of occupations, experience levels, incomes, guild connections, and contacts with influential people. Rules cover religious, Shek-Pvar, and military careers, supporting exploration of social relationships and advancement. Combat uses an interactive system with tactical choices, including integrated mounted combat and size rules for encounters between creatures of different scales. The bestiary includes statistics for numerous creatures, including the distinctive Ivashu, Gargun, and Yelgri.

Založeno na dovednostech (kupování nebo získávání dovedností)Kostky (převážně d6)Založeno na atributech/statistikách (STR, CON, PER atd.)

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