I Spy Green Acres

2011 · Nastavení kampaně (svět hry)

I Spy Green Acres

Green Acres is established as a supposed political free zone, but its residents remain tied to their home countries. Players navigate a community shaped by international espionage, observing its inhabitants and the rival interests operating within it. Newer arrivals stand out as “city slickers,” appearing 10–20 years ahead of the times before they have blended into local life.

Kostky (převážně d6)Založeno na rysech/aspektech (osobnost ovlivňuje průběh hry)Založeno na popisu (důraz na příběh spíše než na kostky)

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