Journey

2016 · Kniha nesouvisející s hrou (ale související s RPG)

Journey

A system-agnostic guide for planning journey-based stories in tabletop roleplaying games. It outlines the three-act structure, including the key developments for the beginning, middle, and end, and explains what to prepare before and after creating a specific story blueprint. The framework can be used with any genre or setting.

Údaje o hře (hráči, herní doba, věk, autoři) z BoardGameGeek.